Verify Object Properties Dialog
How to Open
- First, open the Recording Activity Dialog.
- Position the mouse over an object and press
- Press the
Verifybutton and then click the target object with the mouse cursor.
Create a Checkpoint
Your checkpoint will be associated with a particular object. That object's properties will be listed in the Verify Object Properties dialog. Check those properties that you wish to verify during playback. Enter expected values for the selected properties in the Value column.
Note: The Bitmap and BWBitmap properties are images of the object.
OK button. The Verify Object Properties dialog will close, and the Recording Activity dialog will contain a new Verify action:
The generated script will have a corresponding assert statement:
Tester.Assert("Verify that: InnerText=Log In", SeS('Log_In1').GetInnerText() == "Log In" );